About

Management Team

Picture of Dani Zuniga

Dani Zuniga, Co-Founder and CEO

Dani is a math and economics centered social games veteran, who has shipped over 17 titles since 2003.

In 2008, he co-founded a company to develop games for the newly opened iOS Appstore. In January 2009, Dani saw the potential of social games due to the use of Analytics and Minimum Viable Product design methodologies while working with Crowdstar on one of their early games. Since then Dani has worked to help traditional developers understand and implement this type of development. Before BitPollen, Dani was the co-founder of Ayumusoft, which partnered with the YouWeb company Sibblingz to make social games on their platform.

Dani is now looking to change the average math that keeps developers from making extraordinary amounts of money.

Picture of Simar Bal

Simar Bal, Co-Founder and COO

Simar has been in the games industry since 2003, developing console and handheld games for numerous companies, including: Activision, EA, Warner Brothers, Disney, Dreamworks and Hasbro. In 2008, he transitioned into the burgeoning mobile market and then went on to build social games, working with the YouWeb incubator's Crowdstar and Sibblingz. Engrossed in the opportunities that these new games and technology represented, he worked with Dani and David during the YetiZen accelerator to shape BitPollen onto its current path.

Simar has contributed to over 25 different titles across console, handheld, mobile, and social games. He holds a BS in Physics from UCSC, where he wrote theses on digital signal processing, and on the computer modeling of star formation.

Picture of Darren Mckeeman

Darren Mckeeman, Co-Founder, CTO, and Evil Genius

Darren is a veteran web engineer, with over 20 years of experience developing web (and internet) products. He got his start working as a systems administrator at Spry.com (acquired by Compuserve) and Dimension X (acquired by Microsoft). A list of well known companies and startups Darren worked with includes Red Herring, Garageband.com, Tribe.net, IBM, Nickelodeon, and White Wolf Game Studio. Darren attended classes at Georgia Tech and Georgia State University, and to this day wonders exactly why he did that.

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Carla Gaytan, Director of Technical Support

Carla's career includes more than a decade of experience providing customer service in the games industry. Before joining BitPollen, Carla managed Customer Support for MTV Networks' Nickelodeon Kids & Family Games group from 2007 to 2011. In her role as Sr. Manager, she led a team of representatives, and oversaw issue resolution and user feedback loops for the AddictingGames, Shockwave, and Nickelodeon online game portals and portfolio of subscription services. Beginning in 1999, she worked with AtomShockwave providing support and moderation of game review boards. Carla studied film at the San Francisco Art Institute.




Advisors

Picture of Scott Foe

Scott Foe

Since 1999, Scott has been a blazing star of the games industry. He is a veteran producer of Sega and Nokia, and was nominated for the Interactive Achievement Award. Having contributed to over thirty online titles on console, mobile, and social platforms, Scott brings unrivaled insights into the current state of the industry and the market today.

Picture of Mike Godwin

Mike Godwin

Since 1990, Mike has served as counsel and advised organizations such as the EFF, The Center for Democracy and Technology, and the Open Source Initiative. Currently he serves as an advisory board member of Privacy International, and is a consulting attorney at the Wikimedia Foundation. He is also the creator of the eponymous, "Godwin's Law"